![]() There's the occasional hiccup with the randomly generated levels that leaves you without an escape route, but they're few and far between.Īfter a while things do start to get a little lacklustre. The different characters are just aesthetic though, adding a visual shake-up to proceedings rather than changing the mechanics.Īnd those mechanics are pretty set throughout. There's the usual coin-collecting and character unlocking going on here as well. ![]() Then you basically continue to do that until you smash your face into something or take too long making a move and the path disappears below your feet. Twirl it around and you'll run on the other side, avoiding the block or spinning circular saw that was stopping your progress. And the only way around them is to swipe the screen and flip the path. ![]() You'll come up against obstacles and if you hit them you'll die. The twist is, well, quite literally, a twist. Tap on the screen and you'll move one step forward. But you'll still have an enjoyable time with it, and sometimes that's all you're looking for. It has its problems, and after a while the freshness wears off - like it does with most games of this ilk. And that's definitely something to be championed. It's got that endless, chunky, isometric runner thing down, but it gives you more to think about than your average iteration. So it's always nice when you find one that at least tries to be different.Īnd that's what Ruins Ahead does. There are plenty of games on the App Store that are trading on the simple mechanics of Crossy Road - most of which roll in a depressingly similar way.
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